Skip to main content

Client-server model

Client-server is a relationship in which one program (the client) requests a service or resource from another program (the server). At the turn of the last century, the label client-server was used to distinguish distributed computing by personal computers (PCs) from the monolithic, centralized computing model used by mainframes.
Today, computer transactions in which the server fulfills a request made by a client are very common and the client-server model has become one of the central ideas of network computing. The client establishes a connection to the server over a local area network (LAN) or wide-area network (WAN), and once the server has fulfilled the client's request, the connection is terminated. Because multiple client programs share the services of the same server program, a special server called a daemon may be activated just to await client requests.

Until recently, the majority of network traffic was between clients and servers, a traffic pattern known as north-south. Increasingly, however, the volume of east-west (server to server) traffic has grown as a result of virtualization and data center trends such as cloud computing and converged infrastructure. The change is reflected in the way Chief Security Officers (CSOs) and network administrators are moving from a centralized security model designed to protect the confidentiality, integrity and availability (CIO triad) of network data within a perimeter to a distributed security model that focuses more on controlling individual user access to services and data, and auditing their behavior to ensure compliance with policies and regulations.

Client-server protocols

Clients typically communicate with servers by using the TCP/IP protocol suite. TCP is a connection-oriented protocol, which means a connection is established and maintained until the application programs at each end have finished exchanging messages. It determines how to break application data into packets that networks can deliver, sends packets to and accepts packets from the network layer, manages flow control and handles re-transmission of dropped or garbled packets as well as acknowledgment of all packets that arrive. In the Open Systems Interconnection (OSI) communication model, TCP covers parts of Layer 4, the Transport Layer, and parts of Layer 5, the Session Layer.

In contrast, IP is a connectionless protocol, which means that there is no continuing connection between the endpoints that are communicating. Each packet that travels through the Internet is treated as an independent unit of data without any relation to any other unit of data. (The reason the packets do get put in the right order is because of TCP.) In the Open Systems Interconnection (OSI) communication model, IP is in layer 3, the Networking Layer.

Comments

Popular posts from this blog

Ghosting

Ghosting is to cease communications without notification. The use of the word "ghost" as a verb originated in social media in reference to dating, but the term is now used by employers to describe employees and potential employees who suddenly disappear. Typically, ghosting is used to describe: Job candidates who suddenly stop responding to messages. New hires who fail to show up for their first day of work. Employees who do not show up for a shift. Employees who leave work in the middle of the day and never come back. Some analysts blame ghosting on millennial entitlement. The reasoning is that members of the millennial generation have been brought up to feel they are special -- so special, in fact, that they do not need to follow conventional rules of behavior. Other analysts, however, maintain that ghosting behavior stems from changes in the job market and the phenomenon is simply a reflection of the laws of supply and demand in a healthy jo...

Data deduplication

Data deduplication -- often called intelligent compression or single-instance storage -- is a process that eliminates redundant copies of data and reduces storage overhead. Data deduplication techniques ensure that only one unique instance of data is retained on storage media, such as disk, flash or tape. Redundant data blocks are replaced with a pointer to the unique data copy. In that way, data deduplication closely aligns with incremental backup, which copies only the data that has changed since the previous backup. For example, a typical email system might contain 100 instances of the same 1 megabyte (MB) file attachment. If the email platform is backed up or archived, all 100 instances are saved, requiring 100 MB of storage space. With data deduplication, only one instance of the attachment is stored; each subsequent instance is referenced back to the one saved copy. In this example, a 100 MB storage demand drops to 1 MB. Target vs. source deduplication Data deduplica...

A Graphics Processing Unit (GPU)

A graphics processing unit (GPU) is a computer chip that performs rapid mathematical calculations, primarily for the purpose of rendering images. A GPU may be found integrated with a central processing unit (CPU) on the same circuit, on a graphics card or in the motherboard of a personal computer or server. In the early days of computing, the CPU performed these calculations. As more graphics-intensive applications such as AutoCAD were developed; however, their demands put strain on the CPU and degraded performance. GPUs came about as a way to offload those tasks from CPUs, freeing up their processing power. NVIDIA, AMD, Intel and ARM are some of the major players in the GPU market. GPU vs. CPU A graphics processing unit is able to render images more quickly than a central processing unit because of its parallel processing architecture, which allows it to perform multiple calculations at the same time. A single CPU does not have this capability, although multi...